🎉 Save the Day, One Card at a Time!
Danger The Game - Whack A Moley is a standalone party card game designed for 3 or more players, featuring 162 cards that encourage creativity and strategic thinking. With easy-to-learn rules and the ability to integrate with other DANGER titles, it's perfect for family game nights, parties, and social events.
S**Y
Super fun
My kids love to have friends over for game nights and this is one they always ask to play.
S**K
This is an expansion (albeit a standalone expansion) – there is a base game!
I totally derped and didn’t read that this was an expansion. That’s on me, so I’m not knocking the game for that. However, this is supposed to be a standalone expansion that “recommends but doesn’t require” the base game, and I can totally see that from looking through the cards and the gameplay. I don’t get together with my family or friends that often, so I haven’t had a chance to play this yet, but it looks super fun and more creative than Cards Against Humanity (I know, boo me, but I said what I said). I’m especially interested in seeing how my friends try to explain their (what I’m sure will be) hilarious reasonings for the cards they play.A bonus: the base game (Danger The Game) is available to print for free on Origami Whale Games’ website! So even if you’re like me and picked this up without realizing, you don’t have to run out and immediately buy another game just to play this one. I might though, since I really like how OW Games has done both this game and the base game (which again, you can print for FREE!)! Will update once we get a chance to play.
G**M
The Perfect Dose of Comedic Therapy
When I selected “Danger: The Game” for my girls-only game night, I wasn’t sure how it would land. Sure, playing with my seven madcap siblings, all with wild imaginations and healthy vocabularies, it could be a blast. But a group of women who didn’t all know one another?Thankfully, my fears were unfounded. After I gave a brief overview of the rules, one friend emphasized the necessity of embellishing the danger cards. Then, after playing the first scenario clockwise according to the rules, we threw that out the window and decided anyone could offer their skill and tool the moment they felt ready—if no one else jumped in first. We also made generous use of the “plot twist” cards, throwing wrenches in each player’s storyline whenever the possibility arose. We laughed until we snorted, hyperventilated, or cried—at times, possibly all three.This game *could* fail to deliver depending on the group, either due to lack of imagination or simply not caring. But give it to a lighthearted, imaginative group of overextended moms, and it’s the perfect dose of comedic therapy.Side note: we were playing with nine, so we mixed the Whack-a-Moley set in with the base game and played through all the cards before declaring a winner. The rules suggest playing until one player gets only two danger cards as the win condition in such a large group, but we weren’t ready to quit so early.
ترست بايلوت
منذ 3 أيام
منذ 3 أسابيع