---
product_id: 2475239
title: "The DC Comics Guide to Creating Comics: Inside the Art of Visual Storytelling Paperback – October 8, 2013"
brand: "carl pottsjim lee"
price: "2.20 OMR"
currency: OMR
in_stock: false
reviews_count: 10
url: https://www.desertcart.com.om/products/2475239-the-dc-comics-guide-to-creating-comics-inside-the-art
store_origin: OM
region: Oman
---

# The DC Comics Guide to Creating Comics: Inside the Art of Visual Storytelling Paperback – October 8, 2013

**Brand:** carl pottsjim lee
**Price:** 2.20 OMR
**Availability:** ❌ Out of Stock

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- **What is this?** The DC Comics Guide to Creating Comics: Inside the Art of Visual Storytelling Paperback – October 8, 2013 by carl pottsjim lee
- **How much does it cost?** 2.20 OMR with free shipping
- **Is it available?** Currently out of stock
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## Customer Reviews

### ⭐⭐⭐⭐⭐ 5.0 out of 5 stars







  
  
    Advanced introduction to drawing comics
  

*by P***A on Reviewed in the United States on November 11, 2013*

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    The DC Comics Guide to Creating Comics is like an advanced introduction to drawing comics. It provides a good coverage of techniques that are required for creating successful comics, and also introduces the different aspects of the creation itself. Main thing to note is the coverage is mostly theory, the actual hands-on are covered by other DC Comics Guides.The book is authored by comics veteran and authority Carl Potts who while working at Marvel, also mentored Jim Lee. The text is written in a concise and easy to follow manner. The techniques discussed are supplemented by clear examples. It's insightful and after studying them will be you not just read but also understand how other comic artists layout their pages.There are four parts to the book.The first part introduces the concept of sequential visual storytelling, what it's all about and things to look out for.Second part covers paneling. Things like how they are laid out, establishing shots, the flow, and how they affect storytelling.Third part covers comics writing using the classic arc as main example. Here it also covers artistic style and approach to drawing, giving examples of realistic rendition or the more stylistic approach such as the use of black by Mike Mignola.The last part is a walkthrough of the process of creating comics from having a script. Three professionals are given the same script and we are shown how they interpret the script and lay out the pages. There are explanations from the artists as well as analysis from Carl Potts.At 192 pages, the book has quite a lot of useful information packed in. Overall, it's a good guide for beginner comic artists, maybe it has a few useful tips for intermediate artists also.To learn more about specific topics on creating comics, or get more hands-on, you can also check out other books from the DC Comics Guide series, such as:The DC Comics Guide to Writing ComicsThe DC Comics Guide to Pencilling ComicsDC Comics Guide to Coloring and Lettering ComicsThe DC Comics Guide to Inking ComicsThe DC Comics Guide to Digitally Drawing ComicsOther books worth checking out:+ Bryan Hitch's Ultimate Comics StudioThis is also a book of comic tips and theory, but the organisation is less structured, and focuses only on certain aspects.+ Wizards How to Draw guidesThere are three, namely Storytelling, Getting Started and Advanced Techniques. These books are more in depth (well because there are 3 books total) and also cover a bit more on techniques. The books are out of print and can be difficult to find.+ Stan Lee's How to Draw ComicsThis is more of a beginner's guide and an introduction to drawing comics. The topics are more elementary.+ The Insider's Guide To Creating Comics And Graphic NovelsThe basic topics on creating comics are covered but could do with more depth.In order of preference, I would recommend the Wizard How to Draw guides, followed by The DC Comics Guide to Creating Comics and Bryan Hitch's Ultimate Comics Studio.(I've also reviewed some of the books mentioned above. There are more pictures on my blog. Just visit my Amazon profile for the link.)

### ⭐⭐⭐⭐⭐ 5.0 out of 5 stars







  
  
    If you are going to buy just one book this one is it.
  

*by R***L on Reviewed in the United States on February 20, 2014*

I have bought every how to make comics, including the writing, inking, digital comics, etc. They are all pretty good, but honestly this is the only one you need if your main focus is to draw comics.  Chapter 7 - Step-by-step guide for artist is probably the single best chapter I have read in any of the books on making comics that exist, including the Stan Lee ones. It explains how to work from scripts, and plots. Then goes onto a step by step method for Artists.Examples of how 3 Professional artists ( one of them Whilce Portacio ) handle a script with detailed explanation of the thought process is given by both the artist and Author.  It talks about layout, thumbnails, roughs, to finishes. This chapter is well worth it, and when you add the fact that the rest of the book is pure Soup to nuts this makes it the best book I have ever read on the subject of making comics. I am buying the hard copy no question.Some basic writing techniques are shown, enough for you to put together a story with all the required elements.If you are looking for a how to book try this one first you will not regret it.

### ⭐⭐⭐⭐⭐ 5.0 out of 5 stars







  
  
    Great book for those interested in creating comics
  

*by M***S on Reviewed in the United States on February 26, 2014*

This is an awesome book if you're looking into getting into the field of comics. Or just a fan and am curious about how comics are made. Great visuals and writing really help this book push the read along into understanding how panels flow and the right way to lead the reader :) I'd definitely recommend this book to all my friends :)

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*Last updated: 2026-06-20*