---
product_id: 76364761
title: "Asmodee Mysterium, Multi Color"
brand: "asmodee"
price: "68.25 OMR"
currency: OMR
in_stock: false
reviews_count: 3
category: "Asmodee"
url: https://www.desertcart.com.om/products/76364761-asmodee-mysterium-multi-color
store_origin: OM
region: Oman
---

# 7-hour game timer for intense suspense 84 vision cards for immersive clues 2-7 players for dynamic teamwork Asmodee Mysterium, Multi Color

**Brand:** asmodee
**Price:** 68.25 OMR
**Availability:** ❌ Out of Stock

## Summary

> 🔮 Dive into the supernatural mystery everyone’s whispering about!

## Quick Answers

- **What is this?** Asmodee Mysterium, Multi Color by asmodee
- **How much does it cost?** 68.25 OMR with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.com.om](https://www.desertcart.com.om/products/76364761-asmodee-mysterium-multi-color)

## Best For

- asmodee enthusiasts

## Why This Product

- Trusted asmodee brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Race Against Time:** Seven-hour countdown creates thrilling urgency to solve the ghost’s murder before it’s too late.
- • **Multiple Roles, One Goal:** Play as the ghost or psychic mediums, each with unique, immersive roles driving the narrative.
- • **Visions That Speak Volumes:** Dreamlike illustrated cards challenge your psychic deduction skills every turn.
- • **Unlock the Mystery Together:** Cooperative gameplay that demands sharp intuition and seamless communication.
- • **Stunning Artwork & Replayability:** Beautifully crafted cards and evolving scenarios keep every session fresh and captivating.

## Overview

Asmodee Mysterium is a cooperative deduction board game for 2 to 7 players where one player acts as a ghost communicating through 84 vision cards to psychic mediums. Set in a haunted Scottish manor, players race against a 7-hour timer to interpret dreamlike clues, identify the suspect, location, and murder weapon, and solve a 30-year-old murder mystery. With stunning artwork, immersive roles, and intense teamwork, Mysterium offers a 45-minute experience blending mystery, intuition, and suspense.

## Description

In the 1920s, Mr. MacDowell, a gifted astrologist, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary seance and they have seven hours to contact the ghost and investigate any clues that it can provide to unlock an old mystery. Unable to talk, the amnesic ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit. In mysterium, a reworking of the game system present in tajemnicze domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table and the ghost randomly assigns one of each of these in secret to a medium. Each hour (i. E., Game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sand timer. Once a medium has placed their token on a suspect, they may also place clairvoyance tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses. After time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyance point for each hour remaining on the clock. They can still use their remaining clairvoyance tokens to score additional points. If one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit. Mediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards - one for the suspect, one for the location and one for the weapon - then shuffles these cards. Players who have achieved few clairvoyance points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote. If a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again. Box contains mysteriuma horrible crime was committed on the grounds of warwick manor, thirty years ago. The mansion is haunted by the ghost of the murdered servant. It's up to a group of psychic investigators to get to the bottom of the mystery. Mysterium is a cooperative game of deduction and teamwork for two to seven players. Over the course of the game, one player takes on the role of the ghost and tries to lead the psychics to the correct culprit. Every member of the team will receive numerous visions, but what is the ghost trying to tell you exactly? Can the psychics determine the weapon, location and killer or will a violent criminal pull off the perfect murder? Overview on a bleak night in December of 1894, tragedy struck the count of warwick’s manor in the highlands of Scotland. In the aftermath of a glittering party, a man-servant was found dead and although the police declared his death accidental, rumours of foul play ran wild. Thirty years later, this unsolved mystery returns to light as a group of notable psychics converges on the Scottish manor in hopes of making contact with a restless ghost and bringing that spirit the peace it has so long been denied. Mysterium is a cooperative, deduction game that challenges two to seven players to solve a murder that occurred thirty years ago. One player takes on the role of a restless ghost, tasked with communicating the true culprit of the murder to the assembled psychics. The other players all play as psychics, receiving visions and interpreting them to the best of their abilities in order to narrow down the list of suspects. Yet time is in no one’s favour tonight—if the players take too long to discover the truth, the bridge between the worlds is closed and the ghost must wait another year to reach its eternal rest. Contents: for the psychics: -54 psychic cards - 6 intuition tokens - 6 sleeves - 36 clairvoyance tokens - 6 clairvoyance level markers - 1 clairvoyance track - 4 progress boards - 1 clock board for the ghost: - 1 game screen - 84 vision cards - 54 ghost cards - 6 ghost tokens - 6 culprit tokens - 3 crow markers - 1 sand timer

Review: It's a wonderful game , you'll always find a new scenario.beautiful artwork . - Highly impressive artwork by the makers .It's a complete dreamland with the right amount of mystery to it . You will always find something new and intriguing details on the card. If you're into murder mysteries and the metaphysical ,you'll love it.
Review: Great, easy, fast game -- even for non-gamers - Great, easy, fast game -- even for non-gamers

## Features

- The ghost, distributes cards to guide the psychics, helping them to make the right choices that will allow the investigation to make progress
- The psychics, receive cards from the ghost and use their intuition to try to correctly interpret his messages
- The tormented spirit cannot rest until you and your fellow psychics solve the mystery

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B013TJ5P80 |
| Age Range Description | kids and adults |
| Are Batteries Required | No |
| Best Sellers Rank | #162,639 in Toys & Games ( See Top 100 in Toys & Games ) #6,348 in Board Games |
| Brand | Asmodee |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts |
| Character | Mr. MacDowell |
| Colour | Multicolor |
| Country of Origin | USA |
| Customer Package Type | Board Game Package" or "Fragile Package |
| Customer Reviews | 4.7 out of 5 stars 6,030 Reviews |
| Edition | Standard Edition |
| Estimated Playing Time | 45 Minutes |
| Genre | Mystery |
| Global Trade Identification Number | 03558380029564 |
| Included Components | Mysterium |
| Is Assembly Required | No |
| Item Dimensions | 7.6 x 28.6 x 28.6 Centimeters |
| Item Dimensions L x W | 28.5L x 28.5W Centimeters |
| Item Type Name | game |
| Item Weight | 998 g |
| Language | English |
| Manufacturer | Funskool |
| Material | Paper, Plastic |
| Maximum Recommended age | 1188.0 |
| Minimum Age Recomendation | 120 |
| Minimum Recommended age | 120.0 |
| Number of Items | 1 |
| Number of Players | 2, 4 |
| Operation Mode | manual |
| Power Source | Manual |
| Product Dimensions | 28.5L x 28.5W Centimeters |
| Size | 11.25 x 3 x 11.25 inches |
| Theme | Mystery |
| UPC | 558380029567 |
| Unit Count | 1.0 Count |

## Product Details

- **Brand:** Asmodee
- **Genre:** Mystery
- **Material:** Paper, Plastic
- **Number of Players:** 2, 4
- **Theme:** Mystery

## Images

![Asmodee Mysterium, Multi Color - Image 1](https://m.media-amazon.com/images/I/816+uigKGIL.jpg)
![Asmodee Mysterium, Multi Color - Image 2](https://m.media-amazon.com/images/I/91Mr4Nl3X-L.jpg)
![Asmodee Mysterium, Multi Color - Image 3](https://m.media-amazon.com/images/I/61iue-o581L.jpg)
![Asmodee Mysterium, Multi Color - Image 4](https://m.media-amazon.com/images/I/91LyEUEaCYL.jpg)
![Asmodee Mysterium, Multi Color - Image 5](https://m.media-amazon.com/images/I/917a8ImxhRL.jpg)

## Questions & Answers

**Q: Anything like Clue?**
A: Yes and no - in clue you play against each other moving around a board and making guesses at person-place-weapon in an attempt to solve the crime first.  Information is kept secret and you have to be in the right place and the right time.  In Mysterium you win or lose as a team.  For the first, longest part of the game, you are each trying to figure out a person-place-weapon assigned just to you (each person has been assigned their own unique person-place-weapon combo).  There is no board to move around, no race to the finish - you simply need to all guess your combos before the night ends.  The ghost hands out 1-7 cards with dream like pictures (think Dixit, but more complex and darker theme) to each player - this is the player's "dream"/"vision" - each player has 1-7 cards each turn that relate only to what *they* are trying to figure out that turn (first turn everyone is trying to figure out who their person is, when they solve that they move on to place and then to weapon).  The cards are public and everyone may advise each other on what person-place-weapon they think any given "dream" is suggesting.  After 7 turns (or sooner if everyone has guessed their combos), one of the player combos becomes THE combo - the true murder in the true location with the actual weapon.  All the combos are laid out on the table and the ghost gives out one shared dream of 3 cards - one for the person, one for the place, one for the weapon (it's a little more complex...) - the players each vote on which their unique combos the ghost is trying to say is the TRUE one.  If the majority guesses right, everyone wins.  If not, everyone loses.  So, as you can see, Clue may be the closest comparison, but it is not all that similar to Clue.

**Q: How similar is this to Letters from Whitechapel? The gameplay sounds very similar - I'm wondering if they are different enough to warrant owning both**
A: Absolutely worth owning both.  The gameplay mechanics and reasoning behind them are quite different.  Whitechapel is about DEDUCTIVE reasoning based on Jack's hidden movement and trail.  Players triangulate where the Jack player is based on where he has been.  Sometimes there is only one solution.  Pure logic.  Mysterium's gameplay is all about INDUCTIVE reasoning.  There can be more than one possible solution and gameplay is about getting inside another player's head to understand the solution they chose. Both Fabulous games.  Mysterium is more accessible and family friendly.  Non-gamers can get into it right away, while Whitechapel is more demanding.  Whitechapel is more similar to Fury of Dracula, another great  game that has just been republished.

**Q: Is the game worth getting if you usually only have 2 players? Our game nights with friends are infrequent. Is it worth it?**
A: Depends on the players, personally I think it makes a great 2 player game.With that said, the game is really meant for 4-5 people. The rule book has special rule changes for more players (where you get to bet  on other people being right/wrong), and for fewer people where every person plays two characters at once and some extra cards get added towards the end. It feels a bit duct-taped but the core mechanic of solving whodunits via impressionistic paintings is still fun.

**Q: What is the replayability of this game?  Will people end up developing a "code" for the pre-existing pictures for the same set of possible murder?**
A: Having played this game (for the first time just yesterday), I really don't think that people will develop a "code". Kind of like Dixit, it is pretty free association for the images. Since the what, where, and who are random with a number of combinations and there are quite a few pictures, it will be very difficult to line up patterns all that much. I found it was pretty hard, in most cases, for the "ghost" to pick a good picture, so most of the selections were quite "out there". A lot of free association and using what other players were selecting to reduce the number of choices, it was a bit more possible to narrow things down.I believe that this will be a very replayable game but I also expect that after a few games, the players will get better at both picking pictures to associate and figuring out what the picture might mean, but not so much because of the selection of pictures but more because the thinking processes for both the ghost and the players will become more refine through learning how to pick.Overall, I find it to be a pretty good game.DaveBoardgames4us

## Customer Reviews

### ⭐⭐⭐⭐⭐ It's a wonderful game , you'll always find a new scenario.beautiful artwork .
*by B***A on 21 February 2023*

Highly impressive artwork by the makers .It's a complete dreamland with the right amount of mystery to it . You will always find something new and intriguing details on the card. If you're into murder mysteries and the metaphysical ,you'll love it.

### ⭐⭐⭐⭐⭐ Great, easy, fast game -- even for non-gamers
*by M***D on 22 July 2020*

Great, easy, fast game -- even for non-gamers

### ⭐⭐⭐⭐ Well made deductive board game
*by P***R on 4 June 2019*

Mysterium is one of those games which will ensure that you will have loads of fun with your friends on a board game night if you have a set of friends who can commit to their characters. Solving murder hasn't been this fun since reading a murder mystery novel and what's better you get to do it with your favourite friends! The cards have some majestic art and the artwork for the entire game is very intricate, thought out and wonderful. Just buy this game if you are looking to have fun on the weekends with your friends or family.

## Frequently Bought Together

- Mysterium Board Game (Base Game) | Mystery Board Game | Cooperative Game for Adults and Kids | Fun for Family Game Night | Ages 10 and up | 2-7 Players | Made by Libellud,Multi
- Mysterium Secrets & Lies Board Game EXPANSION - Unravel New Mysteries in the Beloved Cooperative Game! Fun Family Game for Kids & Adults, Ages 10+, 2-7 Players, 42 Minute Playtime, Made by Libellud
- Libellud Mysterium Hidden Signs Board Game Expansion - Uncover New Mysteries and Clues in The Award-Winning Cooperative Game for Kids & Adults, Ages 10+, 2-7 Players, 42 Minute Playtime, Made

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*Product available on Desertcart Oman*
*Store origin: OM*
*Last updated: 2026-03-04*