



🔐 Unlock the ultimate heist experience — where every choice is a game-changer!
Keys from the Golden Vault is a hardcover anthology of 13 standalone Dungeons & Dragons adventures designed for characters levels 1–11. Featuring detailed maps and multiple success paths, it introduces the Golden Vault organization for players to join as elite heist operatives. The book supports flexible play as one-shots or linked campaigns and offers Dungeon Masters expert guidance for running high-risk, high-reward scenarios.









| ASIN | 0786968966 |
| Best Sellers Rank | #55,372 in Toys & Games ( See Top 100 in Toys & Games ) #128 in Game Pieces |
| Customer Reviews | 4.7 4.7 out of 5 stars (1,078) |
| Date First Available | November 22, 2022 |
| Department | All Ages |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.8 pounds |
| Item model number | WOTCD24290000 |
| Language | English |
| Manufacturer | Wizards of the Coast |
| Product Dimensions | 8.5 x 0.5 x 11 inches; 1.8 Pounds |
| Release date | February 21, 2023 |
| Type of item | Hardcover |
J**R
Nice collection of well thought out adventures
This is a really nice compilation of adventures that are well-organized and laid out with the DM in mind (much appreciated!). The writers have made it easy to run the adventures, with comments on what to do under various scenarios, etc. The book includes suggestions for how to run all of the adventures back to back as a campaign. Certainly that will appeal to some folks….but I’d find that a bit repetitive and tedious. Doesn’t matter bc the great thing is: you can simply drop these adventures in at appropriate levels for your ongoing campaign. Further… sometimes as a dm, I simply need nudge of inspiration from an existing source to help me write an adventure. Whether it’s a concept, or a map, or an adventure hook, or a scenario. This book provides that. A dm who is creative can basically take any of these adventures and change whatever aspect of them necessary to place them in front of your players at the appropriate time. For example, I’ll likely use the level 1 and level 2 scenarios in my campaign, but just change the purpose of the McGuffin and bump up the difficulty for my higher level party. I’ll do this bc the general theme and concept of the adventures work with my homebrew campaign, the maps are cool, and the npcs are interesting. Thank you to the writers and designers!
A**R
Best Modules by Hasbro
This book of modules is hands down the best Hasbro has produced. The one shots truly are one shot. The heists are clear and the challenge level is spot on - which is often a problem with 5e and 5e+. I add “down time” rules between sessions, and that has brought this module alive. My group has a little “thieves guild” they are building between sessions which adds a cohesive element to the one shots and gives it more of a “campaign” feel.
J**S
Good item
Exactly what I expected
J**.
A really fun campaign with a couple duds
Overall, this campaign was a ton of fun to run. It was the second full-length campaign I ever DM'ed, and it was actually a really good one for it. It's designed for new characters and the episodic nature of the missions meant that once you got the mechanics down, each mission was self-contained and didn't need much outside setup. Each mission is roughly one long session, so it was well paced and felt like we were always pushing along to the next thing and never really got bogged down. A lot of the settings are really fun too, with some of the highlights being levels based in a museum, a casino, a masquerade party in the feywild, and an interplanar train. Sadly though, there were a few levels that were just straight-up boring. They were playable, but the players weren't especially invested in any part of it. During these points, I had to do a lot of homebrew heavy lifting to make sure they didn't lose interest. All in all, it's a fun campaign and I would recommend it to DMs of any skill level. We played through it front-to-back, but I could see it being really useful to keep in the back pocket as a backup in case you need to throw a quick session together with a well thought-out, premade heist mission.
B**!
Quality is king. These are good.
I love these books. Good quality.
B**N
Worth every penny!
It’s better than the pictures do justice. I can not wait to run my first adventure for my DM. Well worth the price. And it seems pretty easy to learn. Also it includes a lot of the newer races from what I’ve read so far. And the quality of the book is amazing, the back cover is a little rough so that it doesn’t fall out of your lap as easily.
P**N
Heists!
I’ve enjoyed playing the first chapters so far, and when one of my groups (boys 8-10yo) was given a choice of playing the first chapter in this vs a selection of other level 1-2 D&D adventures, every single one who had a preference at all chose to save the world from the mysterious egg the museum was sure was just a rock. Pro tip tho—Idk what it is about these short story collections and their chapters 4, but in this case you might want to prep a substitute PC to tag in if you’re playing a Druid or a ranger. Not Sudden Intense Trauma like Candlekeep ch4, but Suddenly If You Do Anything Nature-y You’re Gonna Stand Out Like A Shark In The Sahara. Also, ch2 could be considered kid-inappropriate by many and may have been written on purpose to troll the religious.
H**R
Yeah
Good
M**L
This was purchased as a gift. It was very well received and that is all I can say really
A**X
A Amazon precisa urgentemente começar a dar mais atenção pra forma como armazenam esses livros de RPG. Quando se trata de produtos caros, de qualidade premium, colecionáveis e que inclusive tem forte mercado de revenda, tem obrigação de chegar sem nenhum tipo de problema. O livro chegou com diversos danos nas pontas, inclusive um amassado na capa dura, tamanho o descuido. É um problema recorrente mas a embalagem chegou sem danos, o que indica que o problema é anterior à entrega. A substituição foi feita com ótimo atendimento e acabou dando tudo certo. O livro Keys From The Golden Vault explora formas de enxergar infiltração e ladinagem e tem pequenas aventuras dentro dessa ambientação que podem enriquecer campanhas mais extensas. É uma boa adição pra qualquer jogador e mestre.
M**E
Great product and value
M**E
Ricevuto rapidamente, tutto perfetto
K**E
Super Produkt
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