

🌀 Embrace the Madness of Shivering Isles!
The Elder Scrolls IV: Shivering Isles is an expansion pack for Xbox 360 that immerses players in a unique world of Sheogorath, featuring new weapons, armor, and a plethora of bizarre creatures to battle. Explore vast dungeons and experience the contrasting realms of Mania and Dementia, all while requiring the base game, Elder Scrolls IV: Oblivion, to play.
D**E
Amazing
The graphics, gameplay, and map size were perfect, making for an excellent play. Just as when you first play Oblivion and it is as if there is a vast expanse of world to explore, Shivering Isles is much the same. The only problem at all is that I already had Knights of the Nine, so I didn't need half of the expansion pack
P**R
So Different, Yet So Much Alike
Right in the middle of the Niben Bay of Cyrodiil lies the entrance to the realm of Sheogorath called the Shivering Isles. Here you'll find some bizarre things and even more bizarre people. Shivering Isles is the expansion pack to the brilliant Elder Scrolls: Oblivion.Key Features:Two New Armor and Weapons SetsMany new special weapons and magical itemsAbout 20-25 hours of new gameplayA good amount of new enemiesNew conjuration spellsNew greater power spellsGameplay 7 of 10As odd as it sounds, the gameplay is not as good as Oblivion even though they are based on the same combat system and the quests are very similar. First off, even though the map is about one-fifth the size of Cyrodiil, it seems smaller. There are only 30-40 places to go. Quests are either found by talking to Sheogorath or seeking out random quests within the realm. There are caves, ruins, homesteads and New Sheoth-the capital and only city in The Shivering Isles. New Sheoth houses both Crucible and Bliss which represent the opposite sides of the Isles - mania and dementia. Side quests are sort of uninspiring. One quest entailed finding calipers and tongs to sell to some idiotic guy who was collecting them.Creatures 7 of 10Creatures found in the Shivering Isles reflect the essence of it. They are somewhat more magical or otherworldly. Where as you'll find bears, wolves and mountain lions quite commonly in Cyrodiil, here you'll see tree creatures, giant ant-like monsters called Elytra and Scalons which resemble lizards that walk on two feet. Almost everything here is stronger and more ferocious. My only problem with the creatures is I believe I can name off all of them without even playing the game. So in terms of variety, it can get old. You'll be fighting Grummites most of the time.Story 9 of 10Mania and dementia are the basis of the Shivering Isles; two sides of the same coin. When you first enter the "strange door" you meet Haskill which is Sheogorath's personal assistant. Haskill makes sure you want to enter the Shivering Isles. He has a rather interesting stoicism and indifference to his tone. After this you enter the Fringe.To get past the Fringe you must defeat the Gatekeeper- a 12 foot tall creature with a weapon attached to its right arm. Once you've done this you can choose whether to enter mania-a land which vaguely resembles the inside of Willy Wonka's Chocolate factory or dementia-a downtrodden less colorful version of The Shivering Isles. Note that either side both have the same locations.After this you are sent to see the madman himself - Sheogorath. He asks you to do various quests and what not. It is sort of like being in a guild, but after each quest you end up with a much better reward than you normally would. The story is has a lot more of a plotline to it than the original game.Armors / Weapons 8 of 10There are two new armor sets: Amber and Madness for mania and dementia respectively. In the realm of Sheogorath, you must find the constituents of the armor to create it as opposed to just buying pre-armor. Amber requires pieces of amber to create both the armor and weapons, just as the madness armor does. The amber is a light armor, while madness is heavy armor. If you happen to find a matrix, this can be used to create a whole piece of the armor. There are also very impressive pieces of armor later on in the main quest line, which are much more powerful than anything found in Cyrodiil. Weapons here are all marginally stronger to begin with than regular weapons. One in particular dubbed Duskfang is very strong and has multiple enchantments.Graphics 6 of 10At first look the visuals are every bit as appealing and detailed as Oblivion. When you get a little closer, you see it isn't the case. Unfortunately only a few of the weapons and the Amber armor are really remarkable. Amber armor looks like a yellowish-orange glass armor set. New enemy combatants in general appear lackluster-especially the Elytras. It is almost like they left off the last level of 3-d rendering. The landscape of mania is very lit up, vibrant and rainbow colored. It is the only redeeming quality to the graphics. All said, the landscape has very little detail and parts of the trees are not even solid-you can walk right through them. Basically, instead of improving upon the graphics in the Isles, the developers actually took them a step or two down. Parts of it really remind me of Elder Scrolls IIIWhat I would have added:First off, you should have been able to purchase a house; though you can inherit one on one of the side quests. Secondly, there should have been a place to enchant weapons and create spells. It got really annoying having to fast travel from the Shivering Isles to the gate, out of the gate and then to the Arcane university. More monsters should have been added and more time should have been spent on the texturing and details of the landscape and creatures.Overall the expansion is a solid 7 out of 10, but has little replay value for me. I was a little disappointed in the general gameplay and also the amount of playing time. I paid about $28 for probably 20 hours of game time, when I got an average of 120 hours for each one of my Oblivion characters. So the value factor is kind of low. Visually, the game has very few things that will wow you. So I wouldn't recommend this to just anyone. You'd have to be a pretty big fan of these types of RPGs or Elder Scrolls in the first place.
J**9
disappointed :(
well, i have experience with the game my fiancee as well. Shes been wanting the game for her b-day and i just recently found it here. The shipping was great a few days earlier than expected(kudos) actually. Game disc and case in great condition(kudos) even though used. Unfortunatly, the disc will d/l to the xbox but the extra contents quests will not work. As near as i can tell, based off hours of researching and multiple suggested attempts at different solutions, the disc may possible be corrupted. I have one last thing to try but it requires another hard drive to d/l the content on. At this ooint though i'm inclined to believe the disc is corrupt which is the reason behind the issue with playing the extra content.
J**R
Fun DLC
Unique way to have the major DLC for Oblvion without having the Game of the Year edition or buying them online.
S**X
Oblivion is amazing!
If you even so much as subtly enjoy Oblivion you need to power on through to the shivering isles. It offers an array of new questlines and interesting characters. If your looking to bank achievements be sure to save before you become the duke of either mania or dementia. Great Purchase!
T**E
Two Stars
Ridiculous that you'd have to pay money to have a full game.
C**Y
U need an extra hard drive to play .
Don't have a review. I failed to notice anywhere on the description about needing an extra hard-drive to download it . Waste of money.
D**A
An excellent add on for Oblivion
As an extension to Oblivion content, Shivering Isles is excellent. Clearly, Bethesda programmed it instead of farming it out to some other company to work on. If you like Oblivion and want to play on, get Shivering Isles. Maybe it will help you make it to 11/11/11, the release date for Skyrim.
Trustpilot
3 weeks ago
1 week ago